Five Ways to Engage Students and Other Audiences – Tips for Teachers and Presenters

I’ve been invited by West Clermont Local Schools (Cincinnati OH) to do an opening day presentation for secondary teachers. This is not the first time we’ve collaborated. Earlier this year,  I assisted them in this project – “How to Use Web 2.0 to Create On-line Professional Development.” Looks like they have their PD act together!

The topic they assigned me for this week’s presentation is “How to engage students in the 21st century classroom.” This post outlines the message I’ll take to West Clermont. While the primary audience for this post is teachers in the classroom, I think there’s also a useful message for presenters who want to connect with their audience.

1. Remember that engagement is founded on choice: A task becomes engaging when you have an opportunity to make choices about content, process and product. For example here’s a diagram that shows how easy it is to transform a traditional writing assignment into a more engaging one.

See “First Day of School? Here’s How to Get Students Thinking” for a student-centered way to kick off the school year.

2. Alter the traditional information flow: All the one-way broadcast information sources are losing audience – TV, record industry, teachers who lecture. I’ll bring my TurningPoint audience response system to give them space in the information stream. We’ll also capture “backchannel” dialog with a Wiffiti screen. More on using Wiffiti in presentations. [Note: Discussion was so lively – I didn’t get a chance to use Wiffiti. A good problem!]

3. Thinking critically is more engaging than listening: Knowledge is only superficially transmitted by telling someone something. Students (and audiences) are engaged when you create learning environments that require them to apply their own analysis and evaluation to constructing meaning. Make it partial assembly required.

As a teacher, I was always turned off by trainers who weren’t using the strategies they were advocating. My workshops give the teachers a taste of how students will respond to the strategies in an authentic learning experience. As one teacher commented in her evaluation of my workshop, “Peter demonstrated his own method for rigor and relevance while teaching us, so we participated as our students would. The workshop was effective because he made us reflect on our classroom practice and our expectations of students. Then he supplied us with techniques and strategies to improve instruction.”

4. Relinquish responsibility for learning to the student (also this blog’s tagline): Students can develop their own iTunes genre scheme – what make you think they can’t analyze, evaluate and create? Many teachers feel they’re competing (unsuccessfully) with technology for student attention. I see things differently. Students aren’t engaged with technology because it lights up and beeps. They’re engaged with technology because it puts them in charge of information they access, store, analyze and share. It gives them something they rarely get in the classroom – choice. The lesson revision I outline in point 1 is about control (not technology) in the classroom.

5. Always keep in mind that the essence of teaching (or presenting) is creating learning experiences that provoke reflection: Students who are simply asked to follow instruction have nothing to reflect upon. (The same is true for audiences who have been asked to do little more than listen). Students who are offered the opportunity to explore their own approaches and share them with their peers are well on their way to life-long learning. I’ll bet “life-long learning” is in your school district mission statement – or is it vision statement? (I could never remember if I was on a mission or having visions). For more on reflection, see my series detailing my Taxonomy of Reflection.

PS. Here’s my “handout” for the West Clermont workshop. Download Engagement-presentation (3MB pdf). It’s a glimpse into my workshop – but I can’t “hand” you the message. Remember, it’s about the experience (and reflection) not simply the content.

Back To School: Will It Be Test Prep or Project Based Learning?

In the coming weeks, schools across the country will reopen. I feel badly for the many teachers and students who will return to the grueling routine of test-prep. Perhaps they have convinced themselves that the foundation of teaching is to tell students something they did not previously know. As Donald Finkel has described it – teaching as telling. Do they see students as computers waiting for instructions? Teachers of high performing students forced to "install" the SAT / AP files while teachers of low performing students "upload" minimum competency on state exams. Different students and goals, but equal in the outcome that nobody will be having much fun.

Last week I attended Project Foundry's "2nd Annual unConference" in Milwaukee and was reminded that there is a growing core of schools and teachers who have rejected the mind-numbing routine of test-prep. I was uplifted knowing that these teachers and their students were getting ready for the rewards of a school year of project-based learning.  

Project Foundry is a leading provider of online learning management systems with a focus on the needs of PBL classroom. Their conference assembled 60+ educators from across the country. These PBL teachers share a belief that students can't be programmed for the tests. Instead, they strive to provide a supportive learning environment that will foster the skills, motivation and responsibility for the students to become genuine life-long learners. (Not just the empty promise of typical district mission statement.)

The PBL teachers came from a wide variety of schools  (urban / rural, experiential / career, charter / public school, high / low-needs students). They embodied many approaches, but they all shared the goal of helping students take increasing responsibility for their learning.  It was no surprise that my keynote talk – "Supporting Reflective Learners" was warmly received by the attendees. See my post for more on my Taxonomy of Reflection.

Reflection  As I walked into the unConference's host school – the Milwaukee's Professional Leadership Institute, I couldn't help but notice the powerful display of student work on the wall. (At left). It embodied a reflective, project-based approach in action and reminded me that across the country a small, but increasing number of students would embrace a new school year laced with the promise of self-discovery and personal growth.

Note: "In My Shoes", was a school studio project in the arts enrichment program offered by Artists Working in Education (AWE) and proposed and hosted by Milwaukee's Professional Leadership Institute. For a full description of the project see the excellent blog post by unConference attendee, Angie Tenebrini.

Student Reflection on Classroom Discussion and Problem Solving

I recently received an insightful comment to my post "Classroom Discussion Techniques that Work – Try This Hollywood Classroom Walkthrough" I thought it was worth reprinting the observation as a separate post.

First some background … my original post used a video clip from "Stand and Deliver" to map the information flow in the traditional classroom. I also used the illustration below (from "Math Is Language Too: Talking and Writing in the Mathematics Classroom" by Phyllis Whitin) to demonstrate how students learn to  "do the math" for their teacher, rather than see math as an opportunity for peer discussion, problem solving or reflection.

Here's the comment to my post that I received from "Pjack." I'm glad to see that at least one student is reflecting on his progress as a learner. (for more on student reflection see my post on the Reflective Student

"The way math is taught is can be somewhat disheartening in many cases, as illustrated by that kid's drawing. As a high school student, and one who isn't that great with numbers (art kid here), one of my favorite classes I've ever taken, of all the most unlikely things, was summer school physics. The teacher did a brief lecture, gave us some formulas for how to calculate this and that, put us in groups of our choosing, had us figure out one problem per group in a collaborative fashion, and then present the answer to the class, whether it was right or wrong. The class would then give constructive feedback, and ask us questions, which we would work as a class to answer. The teacher sat at his desk the entire time, willing to offer help to those that asked but otherwise removed. The thing he repeated was, "What you put in to it you get out of it." Needless to say, it was an interesting experience, and one of the first times I did math collaboratively. Sadly, many of the students (soph/juniors in high school) made comments like, "He doesn't teach!" or were generally terrified of this responsibility. Really goes to show how little we feel prepared to take control over our own learning, at times. I notice this sort of teacher-dependency in some amount in almost every class."

Math-student  

Please Vote for Elementary School Engineers

Inventor1 A colleague and creative friend, Brian C Smith is currently in the running for an H P EdTech Innovators Award with an innovative proposal for “The I.D.E.A Room.”  His project is based on his 4th-grade “Playful Inventors” workshop that Brian and his wife Wendy, (a STEM coach)  piloted in 2009. The project had great success integrating the arts, science, engineering, and technology in creative problem solving environment

 

Please take a moment to read their proposal
 and
cast your vote here.
  

More on the project from Brian …

Our faculty explored inquiry-based models of instruction and wanted to experiment with implementing a fully student-centered learning experience.  After analyzing data from NYS 4th grade test scores, problems under the physical science realm were identified as most troublesome.  Given their action research idea and the identified areas of weakness in science, a team of teachers designed the I.D.E.A Room program to provide students with opportunities to explore physical science concepts through the engineering design process while using technology as an integral component of their work. The Playful Inventors workshop, an after-school program implemented in the fall of 2009,  allowed students freedom of time to play, explore, design, test, and problem-solve.  Highlights of the success of the program include:

    •    Increased problem-solving strategies

    •    Reliance on cooperative learning

    •    Integration of the arts, science, engineering, and technology

    •    Creative uses of materials 

    •    Increased proficiency with technology, including computer programming

    •    Deeper understanding of key concepts of force and motion

Inventor2  Our most important initiative is to continually shift instructional practices to become constructivist in nature using inquiry-based methods. We have discovered that in the classrooms where this is the norm, students are more self-directed in their learning, willing to take risks, creative in their approaches to problem solving, and demonstrate stronger team approaches to learning.  In the I.D.E.A Room, projects are personal, yet learning is both iterative and social.  The work by the teachers on the I.D.E.A. Room project has built the foundation for this instructional shift.  

Our second initiative is to increase the use of technology to facilitate learning for both students and teachers. Students participating in the pilot program were able to use a wide variety of technology tools for learning, collaboration, and creation of content.  Both the teachers and students in this group will be instrumental in assisting others to learn how technology can be transformative.

At the end-of-the-year I.D.E.A. Room Community Workshop, students will collaborate to create their multi-media presentation and practice their presentation skills. The Jr. Engineers will facilitate the hands-on stations as community members, including invited engineers from local industry experts, business owners, parents, and others try their hand at creating, designing and programming using the I.D.E.A. Room materials.

Your Mission is Life-long Learning: A Video How-To

Most school mission statements include a reference to “fostering life-long learners.” Nonetheless if you walk through most schools you’ll find an information landscape that seems designed to suppress that goal. Far too many adults telling students what to know – as if that will inspire them to take responsibility for their learning. 

To explore the meaning of life-long learning at your school, I suggest you show this video (and a few of the comments it received) at your next faculty meeting. I’ve included a few questions for your follow-up discussion. 

Background: “help with a bowdrill set” is a YouTube video posted by a young man looking for help in using his bowdrill to start a fire. After detailing his materials and techniques, he states “I know I’m doing it wrong. Please comment down below so you can teach me how to do it.” If you view his YouTube post you’ll see that his video has over 8500 views and fifty people took the time to offer concrete advice. I trust he’s now successfully starting fires.

Guided questions:
1. How would you define teacher and student in this video? What roles / responsibilities do they have?
2. What information / skills / strategies did the young man lack? What did he have?
3. In what ways is the teaching / learning environment of this video similar to / different from your classroom?
4What does all this suggest about the paths to life-long learning?

 

Tip of the hat to Angela Maiers and Ben Grey. I first saw this video at their 2010 ASCD conference workshop   Link to my Prezi coverage of the conference