Learning: from Face-to-Face to Networked Individualism

This afternoon, I picked up the thread of a LinkedIn discussion “Should we let students opt out of face-to-face education?” Excellent observations by over 100 contributors that got me thinking about what’s next for schools?

That led me back to a post I’d saved on my Evernote by George Siemens who wrote

In education, we have decades of reform rhetoric behind us. I have never heard someone say “the system is working”. There appears to be universal acknowledgement that the system is broken.
Classrooms were a wonderful technological invention. They enabled learning to scale so that education was not only the domain of society’s elites. Classrooms made it (economically) possible to educate all citizens. And it is a model that worked quite well.

(Un)fortunately things change. Technological advancement, coupled with rapid growth of information, global connectedness, and new opportunities for people to self-organized without a mediating organization, reveals the fatal flaw of classrooms: slow-developing knowledge can be captured and rendered as curriculum, then be taught, and then be assessed. Things breakdown when knowledge growth is explosive. Rapidly developing knowledge and context requires equally adaptive knowledge institutions. Today’s educational institutions serve a context that no longer exists and its (the institution’s) legacy is restricting innovation.

Digital networks antagonize planned information structures. Planned information structures like textbooks and courses simply can’t adapt quickly enough to incorporate network-speed information development. Instead of being the hub of the learning experiences, books, courses, and classrooms become something more like a node in part of a much broader (often global) network. The shift to networks is transformative in how a society organizes itself (see Wellman’s Little Boxes, Glocalization, and Networked Individualism)

So I followed that link to Barry Wellman who wrote

Members of traditional little-box societies deal principally with fellow members of the few groups to which they belong: at home, in the neighborhood, at work, or in voluntary organizations. …These groups often have boundaries for inclusion and structured, hierarchical, organization: supervisors and employees, parents and children, pastors and churchgoers, organizational executives and members. In such a society, each interaction is in its place: one group at a time.

…Work, community and domesticity have moved from hierarchically arranged, densely knit, bounded groups (“little boxes”) to social networks. … In networked societies, boundaries are more permeable, interactions are with diverse others, linkages switch between multiple networks, and hierarchies are both flatter and more complexly structured. …Rather than fitting into the same group as those around them, each person has her own personal network.

…This is a time for individuals and their networks, and not for groups. The proliferation of computer-supported social networks fosters changes in “network capital”: how people contact, interact, and obtain resources from each other. The broadly -embracing collectivity, nurturing and controlling, has become a fragmented, variegated and personalized social network. Autonomy, opportunity, and uncertainty are the rule.
Complex social networks have always existed, but recent technological developments have afforded their emergence as a dominant form of social organization. Just as computer networks link machines, social networks link people. … The technological development of computer-communications networks and the societal flourish of social networks are now affording the rise of “networked individualism” in a positive feedback loop.

“Should we let students opt out of face-to-face education?” I didn’t see any F2F learning in my brief intellectual journey. It seemed to be a good example of Wellman’s “networked individualism.” Just in time and self-directed – beginning with my LinkedIn network and extending beyond – each hyperlink both a destination and new point of departure. The results  - this reflective post which might serve as a catalyst for the readers further exploration of the theme. (I’ll complete this “”positive feedback” loop by adding this post to the LinkedIn discussion.

Why would we shackle our students to a face-to-face education?

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Image credit flickr/Marc_Smith  Note: The image shows the connections among the Twitter users who follow the user account @jowyang when queried on December 14, 2011, scaled by numbers of followers (with outliers thresholded). Connections created when users follow one another.

Think, Before You Email (A Decision Tree Infographic)

As I’ve previously posted, filtering information and maintaining focus may be one of the most critical new literacies. Emails are at the top of my “needs better filtering” list.

And no, I’m not talking to spammers. Friends, family, clients – I’m talking to you. To begin with, why don’t you at least consider updating the subject lines of our emails after a reply or two.

OK enough venting. I thought you’d enjoy this infographic which offers guidance for email hygiene in the work place.

Actually its more of a decision tree than infographic, but it does have a cute kitten.

Worksheets and Kodachrome: Lessons in Kodak’s Bankruptcy

This week Eastman Kodak filed for bankruptcy. Is there a lesson for educators about what happens when you lose touch with your customer?

First some personal background. I’m from Rochester New York – “The Kodak City.”
My dad worked at Building 29 – right at the heart of the business. Rotating through round-the-clock shifts, literally working in the dark, he mixed the chemicals that became film. One of Kodak’s many benefits, was a guaranteed job for your children when they reached college age. So in the late ’60’s, during my college summers, I worked at Kodak. The first two summers I worked on the Kodak railroad. Yes, Kodak ran it’s own track and trains within the 1,200 acre Kodak Park industrial complex. The summer before my senior year, I washed tour buses and drove the Kodak ambulance. If I remember correctly, I was making more than triple the minimum wage.

Of course, Kodak could afford to be generous to its workers (and extremely philanthropic to the Rochester community). It had a monopoly on the film market. George Eastman had transformed the complexities of the 19th century photographic “chemistry set” into something easy that anyone could do. He understood that his customers wanted simplicity. In the early days of the 20th century he pitched his cameras with the slogan “You push the button, and we do the rest.” (Users of the early Brownie cameras shipped their cameras to Rochester, where the film was taken out, processed and printed. Their reloaded camera and finished prints were shipped back to them.) Kodak continued to simplify with innovations, like drop-in film cartridges, but they always maintained control of all phases of the photographic process – dominating the markets for film, film processing, processing chemicals, and photographic paper.

At the same time the George Eastman popularized photography, compulsory public education brought education to the masses. Instruction was based on the notion that you could tell people what they needed to know. State education departments, publishers and teachers decided what was important and then delivered it to students via textbook and lectures. Perhaps the unstated slogan of that instructional model was “you listen and take the notes, and we do the rest.”

Ironically Kodak sowed the seeds of its own demise by pioneering digital photography in the mid 70’s. But the innovators at Kodak’s Apparatus Division Research Lab couldn’t make the case for “Film-less Photography” as it was called. “Why would anyone ever want to view his or her pictures on a TV? How would you store these images? What does an electronic photo album look like?” More on the first digital camera

Kodak leadership couldn’t accept challenges to their traditional photosensitive film model, so they licensed their digital patents to other companies who began creating the first digital cameras. Kodak’s leaders scoffed at the primitive digital images, and continued to milk their cash cow. The only thing to fear was losing market share to film competitors like Fuji Film.

At the core of Kodak’s eventual demise was the failure of the leadership to remain connected to their customers. They convinced themselves that the public would continue to want to buy film, load it into the camera, take a picture, drop the film off at the processor, and return later to pick up their photos. Easy to believe when you’re making money at every stage of that process. Leadership wouldn’t accept that their customers wanted greater control and functionality over the imaging process. Users would be willing to forgo the quality of the Kodachrome for the ability to do new things with images. Manipulate them, mash images up with other content, e-mail them off to someone, and perhaps never actually print a photo.

So do education leaders have something to learn from the bankruptcy of Kodak? Is their obsession with standardized achievement test data as misguided as Kodak tracking Fuji’s market share? Will innovative teachers get tired of explaining “the effectiveness of social media in the classroom” to their school board and leave the profession?

Has our educational leadership lost touch with their customers – the students? Given the growing array of cheap digital tools available to our students, will they passively wait to be told what, how, when and with whom to learn? Is the information flow of the traditional classroom (lecture, note-taking, test) as outmoded as taking your film to the drugstore for processing?

Given all the technologies available for students to direct their own learning, how much longer can the traditional school survive? When will worksheets go the way of Kodachrome?

Image credits: Emergence of Advertising in America On-Line Project

Kodak Simplicity
Kodak advertisement, 1905
Ad#K0431

Let the Children Kodak
Kodak advertisement, 1909
Ad #K0082

John W. Hartman Center for Sales
Advertising & Marketing History
David M. Rubenstein Rare Book & Manuscript Library
Duke University

Mental Mapping: Video Game Maps Drawn From Memory

Games are interaction with rules. They mimic the scientific method – hypothesis tested to overcome obstacles and achieve goal while operating inside prescribed system of boundaries. Video games provide failure based learning – brief, surmountable, exciting. While failure in school is depressing,
in a video game, it’s aspirational.

Super Mario World world map by fliptaco
Super Mario World world map by fliptaco

Josh Millard recently began curating a growing collection of video game maps drawn from memory at his site Mapstalgia. He writes,

We spend time in video game worlds, learning our way around the constructed environments.  We make mental maps of these places as part of the process of trying to progress through them.  We learn where the good bits are hidden, remember the hard bits that got us killed every damn time.  The worlds may be fictional but our mental maps of them are as real as anything else we remember.  And they’re shared experiences: my experience in Super Mario Bros. was a lot like yours, and even if we never played it together, it’s a space we have in common.  And the way our memories overlap, and the ways they differ — the commonalities and contrasts of our individual recalls of these shared spaces — is a really interesting and as far as I’ve seen mostly undocumented emergent result of decades of videogaming experiences. So let’s draw these remembered maps.  Let’s put it down on graph paper or napkins or MS Paint. 

The Legend of Zelda world map by themadjuggler
The Legend of Zelda world map by themadjuggler

Submissions range from detailed renderings to simple sketches. They all demonstrate a great way to teach mental mapping skills – spatial relationships, sequence, causation, scale, location, and measurement. Use Mapstalgia to inspire your students. Then give them a chance to have fun while demonstrating their ability to translate gaming worlds into two dimensional representations. Let them compare maps of the same game to design their own mapping rubric. Explore different representations of game elements for clarity and design.

 
Super Mario 64 Peachs Castle by GNM
Super Mario 64 Peachs Castle by GNM

Get students hooked working with something they know intimately – video games. Then transfer those visual literacy skills to more traditional mapping instruction as well as exploration of symbolic representations of all kinds.

Sonic Adventure 2 City Escape by cubeybooby
Sonic Adventure 2 City Escape by cubeybooby
Zork excerpts by ErWenn
Zork excerpts by ErWenn

Image credits: Mapstalgia

Texting While Walking: Video Guide for Safety and Etiquette

Here’s a clever video by Casey Neistat. Using an novel combination of live action and animation, he tell the story of the dangers of texting while walking. Casey notes, 

By mastering the etiquette of texting, I hope we can gain more control over our increasingly electronic lives.  Let’s stop acting like hollowed-out zombies, with BlackBerrys and iPhones replacing eye contact, handshakes and face-to-face conversations.  It’s time to live once again in the present and simply be where we are. More

As someone who lives in downtown Portland Ore (without a car), I’m always trying to improve my pedestrian etiquette. It might be nice if the drivers stopped texting, as well.

This video is part of the New York Times Op-Docs series – short, opinionated documentaries. 

Texting While Walking
Texting While Walking