Innovation Challenge – 22 PBL Mind Workouts for Teams

There’s a great new iBook that I highly recommend as a source for project based learning and team building activities for middle school students through adults. “Innovation Challenges – Mind Workouts for Teams” is available free at iTunes

It tells the story of a great program at Saint Louis University, designed to promote creativity, innovation, and the entrepreneurial mindset through novel challenges. The book is a detailed how to for 22 challenges – team supplies, facilitator supplies, tips, learning outcomes and variations. It’s a treasure trove lavishly illustrated with photos and videos. Challenges run the gamut from STEM to marketing and sustainability. The iBook also details how to replicate the competition at your institution.

The books notes :

The goal of the innovation challenges is to promote the entrepreneurial mindset through multiple exposures to innovation process in a competitive, multidisciplinary, team-based, creative environment. Just as everyone is encouraged to exercise everyday to keep the body fit, innovation challenges are designed to keep the mind fit. It’s a mind workout. The Innovation Challenges help participants to exercise their creative side, work in multidisciplinary teams, and experience the team dynamics. They learn to tackle a novel situation under intense competitive time pressure, while networking with others outside their disciplines, and most importantly, fine-tuning their entrepreneurial skills.

Here’s more about the Weekly Innovation Challenge at Saint Louis University from their website:

Every Wednesday, Saint Louis University students have a chance to compete in the Weekly Innovation Challenge from 12-1pm in the Rotunda at Parks College. Students must form teams of three—these teams must include at least one engineering student and up to one faculty member. Most importantly, all participants must be from different majors/disciplines. The students are given an impromptu challenge and have one hour to compete. Whichever team completes the challenge successfully first wins $300 ($100 per teammate). Additionally, participants are asked to submit a weekly reflection on the challenge and one winner will be rewarded an additional $100.

The events are sponsored by the Kern Entrepreneurship Education Network, the Coleman Foundation and Saint Louis University. The goal of the competitions is for students to exercise their minds and creativity, just as they would their bodies. Challenges have included a wide variety of topics—from designing the tallest free-standing structure using spaghetti sticks to creating a “green” toaster box design. Winning teams have been from all sorts of disciplines. The first team to win was three female sophomores, including an aerospace engineering, political science and investigative medicine major.

Image credits: iBook / Innovation Challenges – Mind Workouts for Teams

Four Keys to Teaching Students How to Analyze

This week I’m presenting at the national AMLE conference (middle level education) in Portland Ore. Quite nice since I live here!

My session
Thursday Nov 8 at 8AM
#1111 – Teaching Students to Analyze? Motivate with Skills, Choice and Reflection.
Here’s a preview

True analysis is messy work, but that’s where the learning takes place.

My talk has two themes – first, it’s a reflection on how analysis is taught in the classroom. Too often teachers give students a Venn Diagram and ask them to compare. What looks like analysis on the surface is often no more than re-filling information from the source material into the Venn. Graphic organizer are great to help students understand a variety of analytic models, but they often constrain students into someone else’s analytic framework. 

Summarizing and comparisons are powerful ways to build content knowledge and critical thinking. But if students are going to master CCSS skills they need to design the model, find a way to express it to others, and have the opportunity self reflect on their product and feedback from peers. Get them started with graphic organizers, then show some courage and be less helpful. True analysis is messy work, but that’s where the learning takes place.

My session will utilize audience responders to first evaluate sample lessons in summarizing and comparing, then collectively develop critical benchmarks. Teachers will next be given frameworks for designing lessons which enable students to think like designers, to apply their learning strategies, share their conclusions and set the stage for self-reflection.

FlipNLearn: a foldable that students design, print and share.

Next, I will demonstrate how to meet these four keys to teaching analysis with FlipNLearn, a foldable that students design, print and share. It’s an innovative learning tool that students design on a computer, then print on special pre-formatted paper. The result – a clever foldable that flips through four faces of student selected text and images. FlipNLearn is a great way to give students a manageable design challenge that promotes teamwork, self-assessment and reflection. In 30 minutes, or less, they can produce tangible product that blends the best of PBL and CCSS skills in communication. If you can’t make my session, look for me at the IMCOM vendor booth #819 for free tips on Portland’s best pubs and grub.

Textbooks Are Dead – Here’s 3 Reasons to Write Your Own

For years progressive educators have known the textbook was dead. Apple’s latest iPad Mini / iBooks Author event (October 23, 2012) suggests we are closing in on the tipping point that should hasten its demise.

I’ll let others critique the viability of the iPad as a textbook replacement in this era of shrinking budgets. Instead I’ll focus on how teaming iBooks Author (iBA) with the iPad can turn students from passive consumers of information, into active researchers, thinkers, designers and writers.

Since it’s release this spring, I’ve been working with iBA and networking with other educators doing the same. I’ve seen great examples of student-produced work such as this iBook by 5th graders.
I just published my first multi-touch iBook, Why We Fight: WWII and the Art of Public Persuasion which gives students a chance to work with historic films and poster art to critically evaluate the US government’s public relations effort during the war. I’ve already blogged about my reactions to using iBA, but let me use this post to offer three arguments for using iBA with students.

Crowdsourced Production
iBA (a free program) requires a Mac running OS X 10.7.2 or later, but that doesn’t mean that every student needs a Mac to contribute to the iBook project. All the classroom needs is access to one computer running iBA to create an iBook. (Use somebodies new Mac Mini?)

iBA accepts text from Microsoft Word and other text editors. Teams of student writers can do research and writing on a variety of computers (and devices) and send finished copy to the iBA production team. Images, audio and video files collected by researchers can be added to the eBook project with a simple drag and drop. If students have access to multiple Macs running iBA, it’s easy to consolidate iBA projects by copy / pasting chapters (or sections of chapters). Research, writing, and design can even be sequenced into a “flipped classroom” production model.

Broadcasting Your iBook
Terms of use for iBA require that iBA-created iBook that are offered for sale can only be sold through the iBookstore. But there’s no restriction on “free” iBA-created iBooks – circulate them any way you want.

While the iBookstore does provide accounts for producers of “free” iBooks, there’s a simpler way to distribute an iBook. Connect an iPad to the computer running iBA, click Preview, and the iBook is pushed to the attached iPad. Do the same on as many iPads as you choose. It’s also easy to export the finished iBooks file from the iBA program to an external drive or network and distribute the iBook to multiple iPads.

The ease of distribution means students can communicate with a broader, and more authentic audience than just their teacher and class peers. They can even bring their iBooks files home on thumb drives to be shared with families and friends that have iPads.

Design Thinking Meet CCSS Skills
Researching, writing, and designing an iBook provides an opportunity for students to hone a wide range of skills. Common Core State Standards require a host of literacy, critical thinking and writing skills that are essential to production. Project based learning (PBL) engages students with the opportunity to think like professionals while solving real-world problems. While the iBook qualifies as a project goal, don’t forget that the subject of the iBook could also give students a platform to tackle community-based issues.

Collaborating on an iBook draws from a wide range of creative skills – creating audio clips, producing illustrations, shooting and editing video. Because a variety of media can be included in an iBook, there are numerous opportunities for students of all ability levels and language proficiencies to be active contributors.

Digital technologies have put students in charge of the information they access, store, analyze and share. Most importantly the digital era has given them an expectation of informational choice. Creating an iBook harnesses all those motivational factors into an engaging learning experience. When students get to collaborate and work as adult professional do, we relinquish responsibility for learning to the student and provide them a valuable opportunity to reflect on both their process and product. That’s the foundation for a lifetime of learning.

Image credit/ author

Why We Fight: Selling a War to America

My iBook Why We Fight: WWII and the Art of Public Persuasion free at iBookstore

Designed as multi-touch student text, it focuses on the American response to WWII – especially the very active role played by government in shaping American behavior and attitudes. “Why We Fight” gives students a chance to step back to the 1940s and experience the perspective of Americans responding to the Pearl Harbor attack and WWII. Americans were hungry for information, and Washington responded with a PR blitz to sell the war to the American public.

It features 13 videos including rarely-seen cartoons like “Herr Meets Hare” (1945) starring Bugs Bunny, government films “What To Do in a Gas Attack” (1943) and Hollywood wartime flicks like the “Spy Smasher” cliff hanger series (1942).

View naval deck logs detailing the attack on Pearl Harbor. Listen to FDR’s “Day of Infamy” speech while you read his handwritten notes on the first draft of the speech. Listen to man-in-the-street interviews recorded the day after the Pearl Harbor attack. Swipe through an interactive timeline map detailing early Axis victories of the war. Use an interactive guide to interpret over 40 wartime posters.

All of the historic content is in the public domain. And the iBook provides access to the digital content, so users can remix the historic documents into their own galleries and projects.  Students can use an iPad-friendly historic document guide to analyze all the source material and share their observations with peers and teachers. “Why We Fight” is filled with “stop and think” prompts keyed to Common Core State Standards and includes a student guide to learning from historic documents and links to a teacher’s guide to related activities and free iPad apps.

This first of a series, “Why We Fight,” focuses on why Americans went to war and how the government defined the reasons for war and the nature of our enemies. Students build critical thinking skills as they are guided through the documents in consideration of three questions:

  • Why did Americans go to war?
  • Was Washington’s public relations blitz crafted to inform the public or manipulate? Did it appeal to reason or emotions? Did it rely on facts or stereotypes?
  • How do the themes in this book apply to your life and America today?

The next iBook in my Homefront USA series will consider how Americans were asked to change their lives, work harder and sacrifice in support of the war effort. Additional iBooks will look at how the war brought dramatic changes to American society – contrasting the growing opportunities for women with the internment of Japanese Americans.

Image credits:
Title: Enemy ears are listening.
Artist: Ralph ligan
United States. Office of War Information. Graphics Division.
Washington, D. C
Date: 1942
UNT Digital Library.

Title: Avenge December 7
Artist: Bernard Perlin
Publisher: Washington, D.C. : U.S. G.P.O. Office of War Information,
Date: 1942.
Northwestern University Library

How to Motivate Student Writers

My last post, What is Writing For?, concluded by offering three ideas for motivating student writers:

  • Let students make some choices about their writing.
  • Let them write for a more authentic audience than the teacher.
  • Use more peer evaluation and self reflection.

We read everything over to see if it made sense to our audience ~ 6th grader’s reflection

I thought readers deserved an example of these principles in action. Here’s a project I did that exemplifies choice, authentic audience and self-reflection.

I worked with a team of 6th grade teachers to demonstrate the power of comparison skills to help their students build vocabulary and content knowledge about the functions of various organs of the human body. (Based on Robert Marzano’s Building Background Knowledge for Academic Achievement and Classroom Instruction That Works). Additionally we wanted to enhance technology skills and demonstrate the power of student choice and self reflection in a PBL setting.

Students are motivated by writing for an authentic audience. “Publishing” helps students master content and develop project management and teamwork skills. The power of publishing enables students to think like writers, to apply their learning strategies and to organize and express their learning. It exemplifies the best of the information revolution – students as creators of content rather than as passive audience. 

Project overview:

  1. Students were tasked with developing books to teach the organs of the human body to third graders.They decided that the best idea was an ABC book - ”Traveling Through the Human Body with ABCs”
  2. Teams of students chose an organ and had to develop a description of function suitable for 3rd grade audience. Then they were asked to compare the organ to something that functioned in the same way and develop a comparison that 3rd graders would understand.
  3. All the content developed by students went through a peer review process for accuracy and suitability for 3rd grade audience.
  4. PowerPoint was used to layout graphics and text. Update: you might consider design and publication using iBook Author.
  5. Students and teacher were guided through a series of reflective prompts.
  6. The PowerPoints were converted to PDF files and used to publish a few copies of each classes book using Lulu print of demand. 

Teacher reflections included:

  • Students learn best from doing and from doing it together with support but no interference from adults. Students can explain concepts and ideas to each other in “kid-friendly” language more easily, sometimes, than adults can.
  • The lessons are more lasting because they happened in a social context rather than the “top-down” structure of a traditional classroom.
  • Project-based learning creates a student centered classroom with the students doing the real work of real learners. The teachers’ work is primarily off-line.

The book is available in print from Lulu as an iBook at iTunes.