Students Can Create Videos to Teach Us “How To”

There’s an emerging genre of internet videos that fall into the category of “how to’s.” Lots of folks are offering up instructional guides for how to do everything imaginable from How to Chill a Coke in 2 Minutes to How to Fold a Towel.

Explaining “how to” requires students to research a subject, evaluate what’s important, and create a guide for someone else to follow. It gives them an opportunity to write for an authentic audience and purpose and use skills that rank very high on Bloom’s taxonomy.

If you want to get your students writing and shooting these videos here’s some suggestions:

1. Get the new Flip Ultra video camera – remarkably easy to use and only $114 at Amazon. Works with Mac or PC. I’ve been using one for a few months and I’m impressed with the sound and image quality and the simplicity of use.

2. Have students take a look at this ingenious “how to” done by Common Craft – no elaborate props or on-screen talent required. The Flip camera won’t be able to shoot as closely as the Common Craft video below, but students can easily recreate the look on a larger scale using the classroom white board and the optional Flip Ultra tripod ($14 at Amazon).

3. Post the video to TeacherTube – a safe alternative to YouTube.

OK – time to make a movie!

Note on editing. The Flip video comes with its own software that works with Mac or PC. Ingeniously, the software resides on the camera and works anytime you plug the Flip USB into a computer.� The Flip video files are created in an AVI format that can be edited on a PC using software like MovieMaker. Mac iMovie won’t accept the Flip video AVI format directly, but you can convert an AVI file to a (iMovie-friendly) m4v file format using free iSquint software. Students can design, shoot and edit the video, then do a voice over. That way they can focus on the visual message separately from the audio message.

8/08 Update: The latest version of Flip video software will allow direct import of files into Mac iMovie!

Teaching Innovation? Inspire Your Students with Maker Faire

Last month’s Maker Faire drew do-it-your-selfers from across the country to San Francisco to show off their creations. While the rest of us seem content to buy what we need, there is a dedicated community of tinkerers out there that is keeping the American tradition of backyard innovation alive. Why not showcase their work to inspire your students to think more creatively?

I’ve made the point that schools need to foster creativity to prepare our students for a future that will put a premium on adaptability. Innovation requires both a strong foundation in content knowledge and the ability to apply that knowledge in new ways – usually across a variety of disciplines. And it requires using all of Bloom’s skills from remembering through creating. Creating is not a skill limited to the gifted. It’s something that all students can do – think of it as a new combination of old elements.

If you’re looking to inspire your students, you might send them online to Maker Faire or it’s parent, Make Magazine (or the like-minded site, Instructables.) Even if you’re too timid to let them haul in old washing machine parts, you can give them the opportunity to do paper designs of their creations in the style of Rube Goldberg.

In the meantime enjoy The Best of Maker Faire 2008

Engage Students with the Wonder of Science Inquiry

Brian Greene is a professor of physics at Columbia and the author of “The Elegant Universe.” In a June 1, 2008 NY Times Op-Ed essay Put a Little Science in Your Life, makes an eloquent argument for engaging students with the wonder of scientific discovery. He argues that the recitation of facts and technicalities often prevents student from connecting with the motivational power of inquiry.

Science is a way of life. Science is a perspective. Science is the process that takes us from confusion to understanding in a manner that’s precise, predictive and reliable — a transformation, for those lucky enough to experience it, that is empowering and emotional. To be able to think through and grasp explanations — for everything from why the sky is blue to how life formed on earth — not because they are declared dogma but rather because they reveal patterns confirmed by experiment and observation, is one of the most precious of human experiences.

… As every parent knows, children begin life as uninhibited, unabashed explorers of the unknown. From the time we can walk and talk, we want to know what things are and how they work — we begin life as little scientists. But most of us quickly lose our intrinsic scientific passion. And it’s a profound loss.

…Science is the greatest of all adventure stories, one that’s been unfolding for thousands of years as we have sought to understand ourselves and our surroundings. Science needs to be taught to the young and communicated to the mature in a manner that captures this drama. We must embark on a cultural shift that places science in its rightful place alongside music, art and literature as an indispensable part of what makes life worth living.  

More 100KB pdf

As I have often argued, educators need resources and training to craft a rigorous learning environment where students can function as 21st century professionals – critical thinkers who can effectively collaborate to gather, evaluate, analyze and share information. We can reconnect students with their innate drive to thoughtfully explore the world around them.

Bloom’s Taxonomy: Creativity and 21st Century Literacy

Innovation requires both a strong foundation in content knowledge and the ability to apply that knowledge in new ways – usually across a variety of disciplines. And it requires using all of Bloom’s skills from remembering through creating. Creating is not a skill limited to the gifted. It’s something that all students can do – think of it as a new combination of old elements.

Digital technology gives students access to information and creative tools that enable them to be creators as well as consumers of content. New technologies have put students in charge of the information they access, store, analyze and share. You can’t broadcast (lecture) at students.  They won’t be a passive audience. They expect information control and functionality. 

For more, I recommend a site from Andrew Churches, a New Zealand educator who matches Bloom’s Taxonomy with instructional technology to move students from lower to higher order thinking skills. 

Motivate Students with FlipNLearn

I’m proud to serve as the educational advisor to FlipNLearn –  the innovate foldable that students design, print and share.  FlipNLearn uses a special pre-formatted paper and FREE design software to make it easy for students in grades 3 through  high school to design, print, share and learn. FlipNLearn enables students to think like designers, to apply their learning strategies and to organize and express their learning. It exemplifies the best of the information revolution –students as creators of content rather than as a passive audience.

FlipNLearn uses research-based CCSS learning strategies that produce results. FlipNLearn helps students master course content while developing project management and teamwork skills. Students are motivated by producing tangible evidence of their learning. Creating and sharing a FlipNLearn promotes peer discussion of both content and design decisions. It serves as an authentic assessment when shared with the wider audience of friends and family.

Visit FlipNLearn to find out more.