Essential Questions in American History: “The Great Debates”

Essential Questions in American History_ “The Great Debates”

I developed this series as part of my work with Prentice-Hall supporting Daniel Boorstin’s A History of the United States.

Originally it was suggested that I develop lessons on questions such as “Should slavery be extended into the territories?” I argued that most of these issues had been answered, and that it would be more engaging to frame the debates around essential questions. Thus the typical question – “Should the Constitution be ratified?” became “How powerful should the national government be?” Anyone following the reauthorization of NCLB or the proposed health care legislation knows the enduing relevance of that question.

The Great Debates feature consists of twelve debates, one for every unit of the text. Each of these debates contains an introduction that states the topic of the debate, examines the background of this issue, provides information about both the readings and the debaters, and discusses the debate topic from a contemporary perspective. Units feature the conflicting viewpoints of two or more historical figures or organizations and a worksheet that helps students analyze the debate through a series of comprehension and critical thinking questions. Download all Great Debates here

Essential questions / debates include:

Debate  1: How Should Society Balance the Need for Tolerance with the Need to Protect Itself?
Debate  2: How Powerful Should the National Government Be?
Debate  3: Who Should Be Allowed to Vote?
Debate  4: Should Women Have Equal Treatment Under the Law?
Debate  5: How Should Americans Treat the Land?
Debate  6: Has Industrialization Produced More Benefits or More Problems for the Nation?
Debate  7: Should the United States Pursue a Foreign Policy of Isolationism or Interventionism?
Debate  8: What Should the Nation’s Immigration Policy Be?
Debate  9: To What Extent Is the Federal Government Responsible for the Welfare and Security of the Individual?
Debate 10: Is Civil Disobedience Ever Justified as a Method of Political Change?
Debate 11: What Are the Limits of a Free Press?
Debate 12: How Much Should the Nation Invest in Defense?

Picturing the Story – An Interdisciplinary Approach to Culture, Environment, Language, and Learning

Fox and the Heron I’m pleased to served as an advisor to a new interactive resource for teachers and students. “Picturing the Story: Narrative Arts and the Stories They Tell” uses world art from the permanent collection of the Memorial Art Gallery dating from 1500 BCE to the 20th Century. Each work has a story to tell, either visually through imagery and symbol, or indirectly through custom and ritual. The stories reflect sacred beliefs, folk traditions, common human experiences, or unique cultural practices. 

Each work of art includes downloadable resources – the story that inspired it, the culture where it originated, the techniques used to produce it, as well as extensive lesson plans, activity suggestions, and recommendations for further reading. The lessons and stories are designed to be used at a variety of grade levels. 

Downloads resources include: 

  • Classroom Copy – Printable, condensed version of online materials, copy-ready for classroom use. 
  • Curriculum Connections – Organized by subject area:  Social Studies, ELA, Science, Art/Art History. Lesson extensions, children’s book recommendations, and activity suggestions, most with accompanying activity sheets.  
  • Learning Skill-based Activity Sheets:  Printable, copy-ready sheets that address specific learning skills, for classroom use with online materials or printed classroom copy. Includes skills such as constructing comparison, identifying context, recognizing sequence and many more.

Detail - Rama Sita and Lakshmana Return Every work of art has a story to tell. These stories can explain the unexplainable, teach a life lesson, or celebrate our common human experiences. Each work in this collection is approached from three different perspectives: 

1. Picturing the Story: Viewing a work of art while reading/hearing/seeing its associated story. The story is available as on-screen text, as an audio file voiced by a professional storyteller, in ASL video interpretation, or printable pdf version. In addition, an audio “guided-looking tour” of the work of art by a museum educator helps focus attention on important details and promote visual and verbal looking skills. 

2. Reading the Art:  Understanding the symbolism and references used in this work of narrative art. High-quality images of works of art, with zoom-able details, comparison or supporting images, and interpretive information connect elements of the work of art to its associated story.   

3. Connecting the Culture:  Exploring the cultural and functional context of this work of art. Historical and cultural context information, including maps, supporting photos, and other images, connect the work of art and the story to the cultural background, promoting document-based and inquiry-based learning.  Information addressing purpose or function of work, biographical information on artist (as available), geographical and environmental issues, and process and tools of creation allows the objects’ significance to extend into a variety of curriculum areas.

Details from: 
 “The Fox and the Heron”  Flemish, Frans Snyders ca. 1630-1640 
 “Rama, Sita and Lakshmana Return to Ayodhya”  Indian, Rajasthan, Rajput School ca. 1850-1900

The “Simpsons” Debate the Role of Social Media and Cell Phones In the Classroom

The latest episode of “The Simpsons” (Oct 5, 2009) nicely satirizes the debate over the role of social media in the classroom. Watch this episode and you’ll see the debate framed as “Social Media as Classroom Distraction vs. Social Media Instructional Gimmick.”


Bart Gets a Z

Much of the debate over the role of technology in the classroom is clouded by stereotypes of Luddites vs. Techies. What’s often missed is the point that it’s not about the technology, but the level thinking that technology can support. A PowerPoint can easily dumb down information into a series of shallow bullets, while a Wordle can help us to visualize text to support revealing insights.

Schools should be thoughtfully-designed learning environments where students can investigate information and be given a chance to reflect (with their peers) on what they learned and how they see themselves progressing as learners. That can be done with a variety of technologies – even pencil and paper. A social network is already sitting in the classroom that can interact with information and each other without the need to go online. But at the same time, handheld technology can support a level of investigation and teamwork that far exceeds the traditional classroom discussion group. 

I’m always looking for the cheapest, most dependable, and accessible instructional tool to get the job done – depending on the situation – chalk or Twitter may fill the bill.

Defining Creativity – Higher Order Thinking for All Students

Sir Ken Robinson was recently interviewed for  the “Teaching for the 21st Century” issue of Educational Leadership. more

The article “Why Creativity Now? A Conversation with Sir Ken Robinson” notes three misconception that people have about creativity.

One is that it’s about special people—that only a few people are really creative. Everybody has tremendous creative capacities. A policy for creativity in education needs to be about everybody, not just a few.

… It’s about special activities. People associate creativity with the arts only. … education for creativity is about the whole curriculum, not just part of it.

… It’s just about letting yourself go… Really, creativity is a disciplined process that requires skill, knowledge, and control. Obviously, it also requires imagination and inspiration…. It’s a disciplined path of daily education.

I agree with Robinson but he defines creativity in a way that I find a bit narrow  ”a process of having original ideas that have value.” I define creating more broadly as “a new combination of old elements.” The distinction between the two definitions is important. As educators we want to move all our students along a full spectrum of Blooms’ Taxonomy. If we want our students to reach the highest level of critical thinking, then we need to be clear on our goals.

Creating requires both a strong foundation in content knowledge and the ability to apply that knowledge in new ways – usually across a variety of disciplines. And it requires using all of Bloom’s skills from remembering through creating. It begins with a firm grasp of the basics and includes analyzing patterns and needs, evaluating alternatives and finally creating something new. When seen as as “a new combination of old elements,” creating is not  limited to the “creative.” It’s something that all students can do, and one of the goals of the new Common Core standrards.

Toy-bath To illustrate the point that all students can create, here’s a photo of my granddaughter, Zoe taken when she was a toddler. I had walked into her room and saw her sitting in a mesh basket used to store her stuffed animals. When I asked her what she was doing, she quickly replied “I have a toy bath.”

Was their “value” in her “creation?”  Probably not.

But don’t try to tell me that this little cutie isn’t creative!

Harness Twitter and Your Audience Backchannel with Wiffiti

Recently I posted about trying out Wiffiti in my professional development sessions. "Use Wiffiti to Engage Your Audience." Since then I've used it a few more times with great success. I thought I'd share a live Wiffiti screen with my readers. This is from my most recent training session at Pomperaug High School in Southbury CT.

Wiffiti accounts are free and it's very easy to use. I created a new Wiffti screen using the school logo and set it to gather the tag #R88. The evening before the presentation (and again that morning), I posted a Tweet asking for greetings – “Say hi to Monday's teacher workshop at Pomperaug HS. (Southbury CT) Go Panthers! Tell us where you're from & why you Tweet. Add tag #R88”  As participants arrived in the workshop, they were greeted on the big screen with encouraging words from all over the world. 

During breakouts I switched back to projecting the Wiffiti screen and invited workshop participant to text message into the screen. They had fun with shoutouts to their friends and comments about the workshop.  Pretty impressive when you're talking about the impact of technology on teaching and learning!

Many thanks to my Twitter PLN who took the time to send us a greeting. You made this possible!